The untold ending of Wrench in the Gears…
Q:Would you port all of your mechs to gmod?
Well, over the past few days I was trying to do just that - but as the models weren’t really made with the intention of putting them into anything other then SFM (they have a bit high polycount and no defined physic properties like collision), and me being new to the process the end result is somewhat buggy. While I got the ragdoll to work (more or less) and you can pose the model, it crashes the game when shoot a few times from pistol.
I still might retry getting them to work properly in the future, but for now I want to focus on finishing a proper ending to that Wrench in the Gears video.
Trying one more time with submitting my little misc item for the engineer (with some improvements) to the tf2 workshop. Because I need the monah or I starve dammit!
And now for some really “classic” stuff from way before Source Filmmaker, when I was a bit too much into “bayformer” style of designs. Back then, I was only just starting to comprehend 3d modeling… or rather I did (to some extend) shortly after finishing those.
Cool looking for some (hell, I still like them), unintelligible mess for others, whatever you think of them I can only assure you that on the technical side of things they were nightmares beyond human understanding - but hey! You learn on your mistakes.
Q:So when do you start your job at Valve?.. Seriously though "A Wrench in the Gears" was incredible.
I don’t think Valve needs any more people to wipe their floors with a mop :) Thanks for liking my stuff, though!
I’ve made that Heavy mech available for download via the SFM workshop.
Q:What song do you use in "A wrench in the gears"? :o
It’s the “Sector Sweep” from the Half-life 2: Episode Two/Orange Box soundtrack.
Couple of still shots from my Saxxy 2013 entry “A Wrench in the Gears”.
My entry into this years Saxxy contest. I kinda ran out of time and had to rush it in some parts, and it shows. At least you’ll get to laugh at HILARIOUS spelling errors!